Here is my work rotoscoping the muybridge animation given. I decided to roto the shadow of the figure, because I've always found it interesting how easily the human eye picks out the form of a silouette.
And here is my own footage, shot last quarter as reference for my 3d Character setup class.
This is the character model sheet for my project. Everything is drawn from about the chest up, as that's all that's going to be shown of the character.
1 comment:
Depending on how you handled your animation, those frayed wires could be a pain in the ass to draw. I like your design for the hand, though.
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